Thaumatropes
Lesson Plan:Activity:
Thaumatropes
Lesson plan developed by: Aurora Tollestrup, BS Ed
Age Group:
Objectives:
Children will:
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Materials:
Anticipatory Set:
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Procedure:
- Instruct the children to create complimentary images on each circle.
- Images should work together, such as a bird on one side and a cage on the other.
- When finished, the children should glue the circles together with drawn sides facing out, but with one of the circles upside down (see photo).
- Punch holes on each side and tie the string through the holes.
- To get the animation to work, the children should pull the strings tight and twirl them quickly.
- Another person standing slightly back from the thaumatrope will be able to see the animation.
Assessment:
- Observe the thaumatrope creation and the children’s ability to recall the basics of animation and why the thaumatrope works.
Technology
“Follow the evidence wherever it leads, and question everything.” –Neil deGrasse Tyson
Technology is an entire system that encompasses the knowledge, processes and devices that have been used for various purposes throughout history. We often think of technology as things like computers, but in reality, technology is a tool. Arrowheads used by Native American hunters are an artifact of technology. Likewise, the process of creating those arrowheads is technology; it is a technological process.
Technology is an entire system that encompasses the knowledge, processes and devices that have been used for various purposes throughout history. We often think of technology as things like computers, but in reality, technology is a tool. Arrowheads used by Native American hunters are an artifact of technology. Likewise, the process of creating those arrowheads is technology; it is a technological process.
It is important for students to understand technological processes especially as they apply to the real-world and the relevant world around them. Learning these processes and their applications can assist their social and collaborative skills, critical thinking skills and problem solving skills. These are fundamental skills that can and will assist them in many aspects of their lives.
How to include technology lessons in your program:
How to include technology lessons in your program:
- Use technology in your classroom by having technological programs available for student use.
- Explain the use of technology in everyday life such as pencils, light switches, erasers, chairs, etc.
- Give students opportunities for open-ended exploration.
- Connect real-life to the technology studies and lessons that you present.
- Give students opportunities to solve problems both independently and collaboratively.







